refactor(P3): HomeView 拆分为 3 composable + CommentDrawer 组件 (924行→~180行)
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78
frontend/src/composables/useVideoPlayer.ts
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78
frontend/src/composables/useVideoPlayer.ts
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import { ref } from 'vue'
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import { useToastStore } from '../stores/toast'
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export function useVideoPlayer(scrollerRef: ReturnType<typeof ref<HTMLDivElement | null>>) {
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const toast = useToastStore()
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const muted = ref(true)
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const activeIndex = ref(0)
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const videoMap = new Map<number, HTMLVideoElement>()
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function getScrollerHeight() {
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return scrollerRef.value?.clientHeight ?? 0
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}
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function setVideoRef(id: number, el: HTMLVideoElement | null) {
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if (el) {
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el.muted = muted.value
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videoMap.set(id, el)
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} else {
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videoMap.delete(id)
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}
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}
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function scrollToIndex(idx: number, totalItems: number) {
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const el = scrollerRef.value
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if (!el) return
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const h = getScrollerHeight()
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if (!h) return
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const next = Math.max(0, Math.min(idx, Math.max(0, totalItems - 1)))
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el.scrollTo({ top: next * h, behavior: 'smooth' })
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}
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let scrollRaf = 0
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function onScroll() {
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if (!scrollerRef.value) return
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if (scrollRaf) return
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scrollRaf = window.requestAnimationFrame(() => {
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scrollRaf = 0
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const el = scrollerRef.value
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if (!el) return
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const h = el.clientHeight
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if (!h) return
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const idx = Math.round(el.scrollTop / h)
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if (idx !== activeIndex.value) activeIndex.value = idx
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})
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}
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async function playActive(activeItemId: number | undefined) {
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if (!activeItemId) return
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for (const [id, v] of videoMap.entries()) {
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if (id === activeItemId) continue
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v.pause()
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}
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const video = videoMap.get(activeItemId)
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if (!video) return
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video.muted = muted.value
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try {
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await video.play()
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} catch {
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/* ignore autoplay errors */
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}
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}
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function toggleMute() {
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muted.value = !muted.value
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for (const v of videoMap.values()) v.muted = muted.value
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toast.info(muted.value ? '已静音' : '已取消静音')
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}
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function togglePlayPause(activeItemId: number | undefined) {
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if (!activeItemId) return
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const video = videoMap.get(activeItemId)
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if (!video) return
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if (video.paused) void video.play()
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else video.pause()
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}
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return { muted, activeIndex, videoMap, setVideoRef, scrollToIndex, onScroll, playActive, toggleMute, togglePlayPause }
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}
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